diff options
Diffstat (limited to 'common/.mpv/shaders/Anime4K_Clamp_Highlights.glsl')
-rw-r--r-- | common/.mpv/shaders/Anime4K_Clamp_Highlights.glsl | 90 |
1 files changed, 90 insertions, 0 deletions
diff --git a/common/.mpv/shaders/Anime4K_Clamp_Highlights.glsl b/common/.mpv/shaders/Anime4K_Clamp_Highlights.glsl new file mode 100644 index 0000000..755130a --- /dev/null +++ b/common/.mpv/shaders/Anime4K_Clamp_Highlights.glsl @@ -0,0 +1,90 @@ +// MIT License
+
+// Copyright (c) 2019-2021 bloc97
+// All rights reserved.
+
+// Permission is hereby granted, free of charge, to any person obtaining a copy
+// of this software and associated documentation files (the "Software"), to deal
+// in the Software without restriction, including without limitation the rights
+// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
+// copies of the Software, and to permit persons to whom the Software is
+// furnished to do so, subject to the following conditions:
+
+// The above copyright notice and this permission notice shall be included in all
+// copies or substantial portions of the Software.
+
+// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
+// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
+// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
+// SOFTWARE.
+
+//!DESC Anime4K-v4.0-De-Ring-Compute-Statistics
+//!HOOK MAIN
+//!BIND HOOKED
+//!SAVE STATSMAX
+//!COMPONENTS 1
+
+#define KERNELSIZE 5 //Kernel size, must be an positive odd integer.
+#define KERNELHALFSIZE 2 //Half of the kernel size without remainder. Must be equal to trunc(KERNELSIZE/2).
+
+float get_luma(vec4 rgba) {
+ return dot(vec4(0.299, 0.587, 0.114, 0.0), rgba);
+}
+
+vec4 hook() {
+
+ float gmax = 0.0;
+
+ for (int i=0; i<KERNELSIZE; i++) {
+ float g = get_luma(MAIN_texOff(vec2(i - KERNELHALFSIZE, 0)));
+
+ gmax = max(g, gmax);
+ }
+
+ return vec4(gmax, 0.0, 0.0, 0.0);
+}
+
+//!DESC Anime4K-v4.0-De-Ring-Compute-Statistics
+//!HOOK MAIN
+//!BIND HOOKED
+//!BIND STATSMAX
+//!SAVE STATSMAX
+//!COMPONENTS 1
+
+#define KERNELSIZE 5 //Kernel size, must be an positive odd integer.
+#define KERNELHALFSIZE 2 //Half of the kernel size without remainder. Must be equal to trunc(KERNELSIZE/2).
+
+vec4 hook() {
+
+ float gmax = 0.0;
+
+ for (int i=0; i<KERNELSIZE; i++) {
+ float g = STATSMAX_texOff(vec2(0, i - KERNELHALFSIZE)).x;
+
+ gmax = max(g, gmax);
+ }
+
+ return vec4(gmax, 0.0, 0.0, 0.0);
+}
+
+//!DESC Anime4K-v4.0-De-Ring-Clamp
+//!HOOK PREKERNEL
+//!BIND HOOKED
+//!BIND STATSMAX
+
+float get_luma(vec4 rgba) {
+ return dot(vec4(0.299, 0.587, 0.114, 0.0), rgba);
+}
+
+vec4 hook() {
+
+ float current_luma = get_luma(HOOKED_tex(HOOKED_pos));
+ float new_luma = min(current_luma, STATSMAX_tex(HOOKED_pos).x);
+
+ //This trick is only possible if the inverse Y->RGB matrix has 1 for every row... (which is the case for BT.709)
+ //Otherwise we would need to convert RGB to YUV, modify Y then convert back to RGB.
+ return HOOKED_tex(HOOKED_pos) - (current_luma - new_luma);
+}
\ No newline at end of file |